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The One Warcraft Scene The Motion-Capture Actors Couldn’t Pull Off, And Why


Making a successful, well-regarded movie based on a video game is a difficult enough task in and of itself, however, in order to do that, Warcraft had to overcome another hurdle -- making viewers relate to characters that they would only see as CGI creations. They've done this by relying heavily on motion-capture in order to create the film's orcs. Sometimes, however, motion-capture wasn't quite enough. One key fight scene had to be entirely animated because the actors couldn't quite pull off the moves that the director needed. When Warcraft director Duncan Jones needed cutting-edge motion-capture technology in order to ...
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